Hope it works for you if you need to use them. I haven't tested them, but most things moved offsets by 0x24, so I just added that to everything. Disregard first file posted.ĮDIT2: Attempted to modify the Skill options. Many thanks to him.ĮDIT1: Forgot to edit some other things to make it work. Just had to find new injection point and change some offsets of things that moved around. Zanzer's table made hacking this expansion easier. I then select another soldier and then disable and re-enable the Soldier Stats option to set minimum stats on that soldier. This sets minimum stats on the one you selected. You select a character in-game and then enable the Soldier Stats option. I've only tested this in the fighting map. I incorporated options for minimum stats of the first character selected. Some offsets have changed between versions. I haven't touched the Resource options yet, but I believe I have stats working for the unit pointers. I modified Zanzer's original table for Xcom2 to make the unit pointers work with War of the Chosen. Then I save this text file inside the binaries folder of the game, in my case “F: Games XCOM 2 Binaries. How do I use this script? Usually I run this script for each Squadmember and add the contents into a text file. The script will return the console commands that you need to enter to buff your soldier. Simply enter the name of your Soldier and select a class. Your name (Login to post using username, leave blank to post as Anonymous) Your name. SDump XcomUtil also includes a utility called SDump. Lots of features including a Soldier Exporter (to spreadsheet). Also has command line switches so you can run it in batch mode. It has a GUI but it is character-mode DOS type of GUI. This is an old soldier and base editor for XCOM and TFTD. Then I save this text file inside the binaries folder of the game, in my case “F:GamesXCOM 2Binaries.
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